// Tencent is pleased to support the open source community by making TNN available.
//
// Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.

#import <Foundation/Foundation.h>
#import "TNNViewModel.h"
#import "tnn_fps_counter.h"

#import "UIImage+Utility.h"

@interface TNNFaceDetectAlignerViewModel : TNNViewModel
@property bool prev_face;

-(Status)loadNeuralNetworkModel:(TNNComputeUnits)units;

//Object Detection
-(std::vector<std::shared_ptr<ObjectInfo> >)getObjectList:(std::shared_ptr<TNNSDKOutput>)output;
-(NSString*)labelForObject:(std::shared_ptr<ObjectInfo>)object;
@end
